...Or High Kicking Psychic Hotty vs The Zombie Horde as I've decided to subtitle it. It's apt, and probably sums up the film in as few words as possible.
The T Virus has spread throughout the world, mankind is on the verge of extinction, all that remains are ragged groups of survivors and armies of the undead. Oh, and some Umbrella Corp bases hidden deep underground, said bases always being accompanied by a horrid wire frame map to remind us they are deep underground every time that they appear on screen. Annoying.
Chuck in Alice wandering in the deadlands and fighting off the zombies - don't you just know she's going to end up fucking with the Umbrella Corp at some point? - and the evil Dr Isaacs (played by Ian Glenn, who I just can't help picturing as Trial and Retribution 2's Damon Morton every time I see him) who is seeking a cure/domestication solution so that the zombies can be turned into a passive workforce (heck, they'd work a shitload cheaper than a load of border jumpers, give em a bucket full of guts and they're happy) and we've got a movie. Oh, I forgot the other survivors, but heh, they are there too and trying to stay alive.
Well, it looks good. The shattered world ravaged by the undying hordes looks fittingly wastelandish. Zombie make up is pretty cool too, it works, and there are some good set piece action scenes. And some debts to other movies. Apart from the outcome, the zombie domestication scene was Day Of the Deads Bub/Frankenstein scene redone. Although in many ways different, the way everyone gained entry to a desert compound made me think of the Dawn of the Dead Remake.
Alice looks slinky though, she jumps and kicks more than a bronco on meth, and it's all done well enough to be fun. 28 Weeks for the PC Generation, and that's PC as in the box full of electrical stuff, not Political Correctness lol.
Plot, as you'd perhaps expect from a computer game spin off sequel of a sequel, is pretty shallow and derivative. And, I've still got to cuss at some points about the character of Alice. I dislike the inclusion of psychic powers. I can handle Alice as some high kicking action heroine, but the use of crap like telekinesis just frustrates me. Within the world of the computer game it may enhance the playing experience, but to me it lessens her value as an on screen heroine. Perhaps the powers would be less annoying to me if they were minor crap like precognition, but to turn them into a full blown weapon at points annoys.
In some ways it's greatest failing may well be it's computer game origins. It retains that feel of being a game, of levels building to boss confrontation, then the next level doing the same. Tack on a finale that in my opinion didn't work, and we're left with a real mixed bag of a movie. Yes, it's enjoyable enough to watch in many places, there are some good set piece scenes, but it's also a disappointment and somewhat hollow feeling.
I certainly wouldn't discourage anyone from giving it a view - it's worth that at the very least - but I can't help but be left with the feeling that it's a squandered opportunity, a movie confused about its origins and its aims. Worth a look, enjoy the set pieces, don't get your hopes up.